#Disable new dynamic gui system and use old simple visual dynamicGuiUseOldSimpleGUIVisual = true #Delay in ticks before sending a new GUI image # Default: 10 # Range: 0 ~ 100 dynamicGuiTickSendRateOfGUIUpdates = 10 #Only sends initial GUI image, no constant updates dynamicGuiDontSendConstantGUIUpdates = true #Blur level (0-2) to prevent aliasing artifacts # Default: 1 # Range: 0 ~ 2 dynamicGuiBlurLevel = 1 #Radius in pixels for GUI circle cut-off. Set to -1 to disable # Default: 112.0 # Range: -1.0 ~ 512.0 dynamicGuiSizeRadiusInPixelsToShow = 112.0 #Show clients entire screen instead of circle crop dynamicGuiShowClientsEntireScreen = false #Disables background rendering for most guis dynamicGuiDisableBackgroundRendering = true #Show items being transferred between player and container showItemsBeingTransferredBetweenPlayerAndContainer = false #How close another player has to be to see GUI info # Default: 10 # Range: 1 ~ 100 distanceRequiredToShowGUIInfo = 10 showIdleStatesInPlayerList = true showIdleStatesInPlayerAboveHead = true showPlayerAnimations = true showPlayerAnimation_Typing = true showPlayerAnimation_Idle = true showPlayerAnimation_Gui = true showPlayerActiveNonChatGui = true showPlayerActiveChatGui = true screenTypingVisible = false playScreenOpenSounds = true playMouseClickSounds = true